About SoloForge
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SoloForge is the brain-fart of one regular guy - John.
When I take a break from work (and from raising the two greatest kids
on the planet), I am usually cranking on some game code.
I have been writing games "on and off" since I was about 10.
My first games were written on a TRS-80 and loaded from cassette tape.
Damn that is old!
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SoloForge is my attempt to spin a hobby into a business that
will hopefully allow me to cease working for "the man" and do this
fun stuff full time.
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Baptism of Fire
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For some history, here are some images from one of my very first games.
Admiral Sheffield gives you the lowdown on the next mission.
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Choose your ship and weapons loadout wisely, you must.
This game was developed in C using EMS and Mode X.
Mode X (320x200) ruled the DOS days for any game that required a good frame rate.
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Purging the vile Skedge from the galaxy!
I developed Baptism of Fire on a 386 with 12M of RAM.
A good amount of development time was spent optimizing code via "slugs",
as there were no profilers back then.
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Baptism of Fire was never finished.
The advent of Windows 95 and Direct X required a total rewrite,
which in turn required respinning the graphics from scratch to run
at a higher resolution. Rest in peace, old friend!
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